Stardew Valley Expanded is currently compatible with Single, Multiplayer and Existing saves. Below is the list of mods that are compatible with SVE as well as the dependent mods required to run it.
Mods that replace these maps are incompatible:
Exterior Maps
Town, Forest, Backwoods, Beach, Mountain, Railroad, Summit, Desert, and any festival maps. If you use Immersive Farm 2 Remastered, that list also includes Bus Stop, Greenhouse and Farm Cave.
Interior Building Maps
Mines, Skull Cavern, AdventureGuild, AnimalShop, ArchaeologyHouse, Blacksmith, Club, ElliottHouse, FishShop, HaleyHouse, HarveyRoom, Hospital, JoshHouse, LeahHouse, ManorHouse, Saloon, SamHouse, SandyHouse, ScienceHouse, SebastianRoom, SeedShop, Trailer, Trailer_big, WitchHut, WizardHouse and WizardHouseBasement.
Current Mod language support:
- 🇫🇷French
- 🇩🇪German
- 🇯🇵Japanese
- 🇰🇷Korean
- 🇨🇳Mandarin
- 🇵🇹Portugese
- 🇷🇺Russian
- 🇪🇸Spanish
- 🇹🇷Turkey
Dependencies: |
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Compatible Mods |
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Incompatible Mods |
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Sample |
- *SVE added built-in NPC Locations compatibility in SVE 1.12.14.